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Astromancer
Weapon: Melee
(Range: 1)
Astro Magic
Meteor
Cast Time: 600
Range: 8
Deal damage to an area. High damage, large range and long cast time. Must not have any locations above target.
Solar Flare
Cast Time: 700
Range: 6
Deal damage to an area in the shape of a wall relative to the caster. Cannot target diagonals.
Lock-On
Cast Time: 250
Choose another spell. The spell will follow the target unit rather than his current location.
Magic Shell
Cast Time: Instant
Range: 7
Target will take no damage from the next spell he receives.
Upgrade
Description
JP Consumed
Requirement
Secondary Job
Can equip as your character's
Secondary Job
1
Secondary Job
II
Job Upgrades
are applied even when this is your
Secondary Job
2
Hp
+15% Level 1
Hp
+15%
3
Hp
+15% Level 2
Hp
+15%
4
Lancer
Level: 2
Hp
+15% Level 3
Hp
+15%
5
Lancer
Level: 3
Hp
+15% Level 4
Hp
+15%
6
Lancer
Level: 5
Hp
+15% Level 5
Hp
+15%
7
Lancer
Level: 8
Strength
+10% Level 1
Strength
+10%
3
Strength
+10% Level 2
Strength
+10%
4
Rogue
Level: 2
Strength
+10% Level 3
Strength
+10%
5
Rogue
Level: 3
Strength
+10% Level 4
Strength
+10%
6
Rogue
Level: 5
Strength
+10% Level 5
Strength
+10%
7
Rogue
Level: 8
Magic
+10% Level 1
Magic
+10%
3
Magic
+10% Level 2
Magic
+10%
4
Pyromancer
Level: 2
Magic
+10% Level 3
Magic
+10%
5
Pyromancer
Level: 3
Magic
+10% Level 4
Magic
+10%
6
Pyromancer
Level: 5
Magic
+10% Level 5
Magic
+10%
7
Pyromancer
Level: 8
Accuracy
+1 Level 1
Accuracy
+1
3
Accuracy
+1 Level 2
Accuracy
+1
4
Archer
Level: 2
Accuracy
+1 Level 3
Accuracy
+1
5
Archer
Level: 3
Accuracy
+1 Level 4
Accuracy
+1
6
Archer
Level: 5
Accuracy
+1 Level 5
Accuracy
+1
7
Archer
Level: 8
Block
+1 Level 1
Block
+1
3
Block
+1 Level 2
Block
+1
4
Sentinel
Level: 2
Block
+1 Level 3
Block
+1
5
Sentinel
Level: 3
Block
+1 Level 4
Block
+1
6
Sentinel
Level: 5
Block
+1 Level 5
Block
+1
7
Sentinel
Level: 8
Focus
+4 Level 1
Focus
+4
3
Focus
+4 Level 2
Focus
+4
4
Ice Mage
Level: 2
Focus
+4 Level 3
Focus
+4
5
Ice Mage
Level: 3
Focus
+4 Level 4
Focus
+4
6
Ice Mage
Level: 5
Focus
+4 Level 5
Focus
+4
7
Ice Mage
Level: 8
Speed
+3 Level 1
Speed
+3
3
Speed
+3 Level 2
Speed
+3
4
Rogue
Level: 2
Speed
+3 Level 3
Speed
+3
5
Rogue
Level: 3
Speed
+3 Level 4
Speed
+3
6
Rogue
Level: 5
Speed
+3 Level 5
Speed
+3
7
Rogue
Level: 8
Magic Shell
Gain ability
Magic Shell
4
Silencer
Level: 6
Magic Shell
Area-of-Effect
+1
Magic Shell
will affect more targets
12
Silencer
Level: 12
Meteor
+20% Damage Level 1
Meteor
deals 20% more Damage
4
Pyromancer
Level: 4
Meteor
+20% Damage Level 2
Meteor
deals 20% more Damage
6
Pyromancer
Level: 8
Meteor
+20% Damage Level 3
Meteor
deals 20% more Damage
8
Pyromancer
Level: 12
Meteor
Area-of-Effect
+1
Meteor
will affect more targets
16
Geomancer
Level: 12
Solar Flare
+20% Damage Level 1
Solar Flare
deals 20% more Damage
4
Necromancer
Level: 4
Solar Flare
+20% Damage Level 2
Solar Flare
deals 20% more Damage
6
Necromancer
Level: 8
Solar Flare
+20% Damage Level 3
Solar Flare
deals 20% more Damage
8
Necromancer
Level: 12
Solar Flare
Area-of-Effect
+1
Solar Flare
will affect more targets
16
Enchanter
Level: 12
Extra Accessory Slot +1
Character can equip an extra Accessory
30
Silencer
Level: 24
Range
+2
Increase
Range
of most actions by 2
30
Ice Mage
Level: 24
Focus
+20%
Focus
+20%
30
Sorcerer
Level: 24
Rage
:
Eclipse
Cast
Eclipse
upon
Rage
trigger
30
Berserker
Level: 24
Tier 1 Jobs
Rogue
Archer
Lancer
Pyromancer
Ice Mage
Sentinel
Enchanter
Marksman
Paladin
Necromancer
Geomancer
Silencer
Commander
Ninja
Rifter
Sorcerer
Tier 2 Jobs
Tempest
Outlaw
Vampire Knight
High Priest
Berserker
Time Mage
Warlock
Cataphract
Dragon Knight
Tier 3 Jobs
Mystic Knight
Champion
Astromancer