Freeze target unit and prevent him from progressing toward his turn. Prevents damage from the next attack he receives. Ends if the caster or target take damage.
Ice Shards
Cast Time: 300
Range: 6
Cast a projectile spell at target unit periodically.
Freeze Floor
Cast Time: Instant
Range: 6
Freeze target area. Units will slide while traversing the area. These slides will not count towards movement.
Ice Shield
Cast Time: Instant
Range: 6
Increase target's Block by 4 and target can deflect incoming projectiles back to the caster.
Ice Fall
Cast Time: 350
Range: 6
Deal damage to a small area. Cannot target diagonals.