Behemoth

Weapon: Melee

(Range: 1)

Twin Attack

Cast Time: Instant
Attack twice but each attack has reduced Accuracy.

Upgrade

Description

JP Consumed

Requirement

Hp +15% Level 1
Hp +15%
2
Hp +15% Level 2
Hp +15%
3
Lancer Level: 2
Hp +15% Level 3
Hp +15%
4
Lancer Level: 2
Hp +15% Level 4
Hp +15%
4
Lancer Level: 4
Hp +15% Level 5
Hp +15%
5
Lancer Level: 5
Strength +10% Level 1
Strength +10%
2
Strength +10% Level 2
Strength +10%
3
Rogue Level: 2
Strength +10% Level 3
Strength +10%
4
Rogue Level: 2
Strength +10% Level 4
Strength +10%
4
Rogue Level: 4
Strength +10% Level 5
Strength +10%
5
Rogue Level: 5
Accuracy +1 Level 1
2
Accuracy +1 Level 2
3
Archer Level: 2
Accuracy +1 Level 3
4
Archer Level: 2
Accuracy +1 Level 4
4
Archer Level: 4
Accuracy +1 Level 5
5
Archer Level: 5
Block +1 Level 1
Block +1
2
Block +1 Level 2
Block +1
3
Sentinel Level: 2
Block +1 Level 3
Block +1
4
Sentinel Level: 2
Block +1 Level 4
Block +1
4
Sentinel Level: 4
Block +1 Level 5
Block +1
5
Sentinel Level: 5
Focus +4 Level 1
Focus +4
2
Focus +4 Level 2
Focus +4
3
Ice Mage Level: 2
Focus +4 Level 3
Focus +4
4
Ice Mage Level: 2
Focus +4 Level 4
Focus +4
4
Ice Mage Level: 4
Focus +4 Level 5
Focus +4
5
Ice Mage Level: 5
Speed +3 Level 1
Speed +3
2
Speed +3 Level 2
Speed +3
3
Rogue Level: 2
Speed +3 Level 3
Speed +3
4
Rogue Level: 2
Speed +3 Level 4
Speed +3
4
Rogue Level: 4
Speed +3 Level 5
Speed +3
5
Rogue Level: 5
Magic +50%
Magic +50%
10
Strength +50%
Strength +50%
10
Hp +50%
Hp +50%
10
10
Block +5
Block +5
10
Speed +15
Speed +15
10
Physical Resistance +8% Level 1
Reduce damage received by weapons by 8%
2
Sentinel Level: 2
Physical Resistance +8% Level 2
Reduce damage received by weapons by 8%
2
Sentinel Level: 3
Physical Resistance +8% Level 3
Reduce damage received by weapons by 8%
3
Sentinel Level: 4
Move +1
Increase Move by 1
2
HP Regeneration +4% Level 1
3
HP Regeneration +4% Level 2
4
Silencer Level: 2
HP Regeneration +4% Level 3
4
Silencer Level: 3
HP Absorb +15% Level 1
Heal for 15% of damage dealt with a weapon
3
HP Absorb +15% Level 2
Heal for 15% of damage dealt with a weapon
4
Ninja Level: 2
HP Absorb +15% Level 3
Heal for 15% of damage dealt with a weapon
4
Ninja Level: 2
Starting Rage
Start battle with 30 Rage
5
Sentinel Level: 4
Rage: Inspire
Increase Strength of all allies by 15% of caster's Magic upon Rage trigger
5
Ninja Level: 2
Gain ability Bash
2
+150% Unfilled Hp
+150% Max Hp , but is not applied to starting Hp
10
Sentinel Level: 8
Always Counter
Counter-attack even when incoming attack was not blocked.
10
Rogue Level: 8
Steal Strength
Steal 8% of the target's Strength upon weapon hit
10
Ninja Level: 8
Other Jobs