Champion

Weapon: Spear

(Range: 2)

Summon Apprentice

Cast Time: Instant
Range: 3
Summon an ally at target location with the Primary Job or Secondary Job of the caster that is not Champion.

Upgrade

Description

JP Consumed

Requirement

Secondary Job
Can equip as your character's Secondary Job
1
Secondary Job II
Job Upgrades are applied even when this is your Secondary Job
2
Hp +15% Level 1
Hp +15%
3
Hp +15% Level 2
Hp +15%
4
Lancer Level: 2
Hp +15% Level 3
Hp +15%
5
Lancer Level: 3
Hp +15% Level 4
Hp +15%
6
Lancer Level: 5
Hp +15% Level 5
Hp +15%
7
Lancer Level: 8
Strength +10% Level 1
Strength +10%
3
Strength +10% Level 2
Strength +10%
4
Rogue Level: 2
Strength +10% Level 3
Strength +10%
5
Rogue Level: 3
Strength +10% Level 4
Strength +10%
6
Rogue Level: 5
Strength +10% Level 5
Strength +10%
7
Rogue Level: 8
Magic +10% Level 1
Magic +10%
3
Magic +10% Level 2
Magic +10%
4
Pyromancer Level: 2
Magic +10% Level 3
Magic +10%
5
Pyromancer Level: 3
Magic +10% Level 4
Magic +10%
6
Pyromancer Level: 5
Magic +10% Level 5
Magic +10%
7
Pyromancer Level: 8
Accuracy +1 Level 1
3
Accuracy +1 Level 2
4
Archer Level: 2
Accuracy +1 Level 3
5
Archer Level: 3
Accuracy +1 Level 4
6
Archer Level: 5
Accuracy +1 Level 5
7
Archer Level: 8
Block +1 Level 1
Block +1
3
Block +1 Level 2
Block +1
4
Sentinel Level: 2
Block +1 Level 3
Block +1
5
Sentinel Level: 3
Block +1 Level 4
Block +1
6
Sentinel Level: 5
Block +1 Level 5
Block +1
7
Sentinel Level: 8
Focus +4 Level 1
Focus +4
3
Focus +4 Level 2
Focus +4
4
Ice Mage Level: 2
Focus +4 Level 3
Focus +4
5
Ice Mage Level: 3
Focus +4 Level 4
Focus +4
6
Ice Mage Level: 5
Focus +4 Level 5
Focus +4
7
Ice Mage Level: 8
Speed +3 Level 1
Speed +3
3
Speed +3 Level 2
Speed +3
4
Rogue Level: 2
Speed +3 Level 3
Speed +3
5
Rogue Level: 3
Speed +3 Level 4
Speed +3
6
Rogue Level: 5
Speed +3 Level 5
Speed +3
7
Rogue Level: 8
HP Regeneration +4% Level 1
8
HP Regeneration +4% Level 2
10
Silencer Level: 4
HP Regeneration +4% Level 3
12
Silencer Level: 8
HP Absorb +15% Level 1
Heal for 15% of damage dealt with a weapon
8
HP Absorb +15% Level 2
Heal for 15% of damage dealt with a weapon
10
Ninja Level: 4
HP Absorb +15% Level 3
Heal for 15% of damage dealt with a weapon
12
Ninja Level: 6
Magic Resistance +8% Level 1
Reduce damage received by Magic attacks by 8%
4
Paladin Level: 4
Magic Resistance +8% Level 2
Reduce damage received by Magic attacks by 8%
6
Paladin Level: 8
Magic Resistance +8% Level 3
Reduce damage received by Magic attacks by 8%
8
Paladin Level: 12
Apprentice Accessory +1 Level 1
Apprentice starts with +1 random accessories of his Champion.
16
Sentinel Level: 12
Apprentice Accessory +1 Level 2
Apprentice starts with +1 random accessories of his Champion.
16
Sentinel Level: 16
Apprentice Accessory +1 Level 3
Apprentice starts with +1 random accessories of his Champion.
16
Sentinel Level: 20
Stats Immunity
Immune to any permanent reduction in stats
16
Commander Level: 24
Extra Accessory Slot +1
Character can equip an extra Accessory
30
Silencer Level: 24
Steal Strength
Steal 8% of the target's Strength upon weapon hit
30
Ninja Level: 24
Enchanted
Permanently Enchanted (Cast a single target-spell after dealing damage with a weapon)
30
Sorcerer Level: 24