Vampire Knight

Weapon: Melee

(Range: 1)

Vampire Magic

Drain

Cast Time: 300
Range: 6
Deal damage to unit at target location and gain life equal to damage dealt.

Vampic Strike

Cast Time: 200
Deal damage to target with weapon and gain that amount of Hp .

Vampire

Cast Time: Instant
Range: 6
Target unit will cast an area-of-effect Drain after each attack. Target immediately stops any action and cannot use abilities. Additionally gains extra Move and Jump .

Upgrade

Description

JP Consumed

Requirement

Secondary Job
Can equip as your character's Secondary Job
1
Secondary Job II
Job Upgrades are applied even when this is your Secondary Job
2
Hp +15% Level 1
Hp +15%
3
Hp +15% Level 2
Hp +15%
4
Lancer Level: 2
Hp +15% Level 3
Hp +15%
5
Lancer Level: 3
Hp +15% Level 4
Hp +15%
6
Lancer Level: 5
Hp +15% Level 5
Hp +15%
7
Lancer Level: 8
Strength +10% Level 1
Strength +10%
3
Strength +10% Level 2
Strength +10%
4
Rogue Level: 2
Strength +10% Level 3
Strength +10%
5
Rogue Level: 3
Strength +10% Level 4
Strength +10%
6
Rogue Level: 5
Strength +10% Level 5
Strength +10%
7
Rogue Level: 8
Magic +10% Level 1
Magic +10%
3
Magic +10% Level 2
Magic +10%
4
Pyromancer Level: 2
Magic +10% Level 3
Magic +10%
5
Pyromancer Level: 3
Magic +10% Level 4
Magic +10%
6
Pyromancer Level: 5
Magic +10% Level 5
Magic +10%
7
Pyromancer Level: 8
Block +1 Level 1
Block +1
3
Block +1 Level 2
Block +1
4
Sentinel Level: 2
Block +1 Level 3
Block +1
5
Sentinel Level: 3
Block +1 Level 4
Block +1
6
Sentinel Level: 5
Block +1 Level 5
Block +1
7
Sentinel Level: 8
Focus +4 Level 1
Focus +4
3
Focus +4 Level 2
Focus +4
4
Ice Mage Level: 2
Focus +4 Level 3
Focus +4
5
Ice Mage Level: 3
Focus +4 Level 4
Focus +4
6
Ice Mage Level: 5
Focus +4 Level 5
Focus +4
7
Ice Mage Level: 8
HP Absorb +15% Level 1
Heal for 15% of damage dealt with a weapon
6
HP Absorb +15% Level 2
Heal for 15% of damage dealt with a weapon
8
Ninja Level: 3
HP Absorb +15% Level 3
Heal for 15% of damage dealt with a weapon
9
Ninja Level: 5
Return as Undead Level 1
Upon death resurrect as a Skeleton with 30% Hp
5
Geomancer Level: 3
Return as Undead Level 2
Upon death resurrect as a Skeleton with 30% Hp
6
Geomancer Level: 6
Return as Undead Level 3
Upon death resurrect as a Skeleton with 30% Hp
8
Geomancer Level: 9
Drain +30% Damage Level 1
Drain deals 30% more Damage
3
Pyromancer Level: 3
Drain +30% Damage Level 2
Drain deals 30% more Damage
5
Pyromancer Level: 6
Drain +30% Damage Level 3
Drain deals 30% more Damage
6
Pyromancer Level: 9
Drain Area-of-Effect +1
Drain will affect more targets
6
Geomancer Level: 9
Vampic Strike Accuracy +2 Level 1
Increase Accuracy of Vampic Strike by 2
6
Rogue Level: 5
Vampic Strike Accuracy +2 Level 2
Increase Accuracy of Vampic Strike by 2
6
Rogue Level: 9
Teleport-Move
Teleports during movement
23
Rogue Level: 18
Spell-Damage Absorb +40%
Heal for +40% of damage dealt with spells
23
Paladin Level: 18
+150% Unfilled Hp
+150% Max Hp , but is not applied to starting Hp
23
Sentinel Level: 18